Assets I created for Elder Scrolls Online: Necrom. I was responsible for developing the materials and most of the architecture for Apocrypha. I also created the dungeon tile set and Cipher's Midden assets. Hopefully I will have time to render those out and share soon. This time around I created the book materials by sculpting out a collection of books, then using Houdini to spawn and simulate them stacking. After that I baked it onto a flat plane and made some adjustments in Substance Designer.
Created a simple rig for floating books