Travis Sindewald
Travis Sindewald
Digital 3D Artist
Bend, United States

Summary

Principal Environment Artist with 6+ years of AAA experience designing environments, architecture sets, and assets for large-scale game worlds. Skilled in both artistic creation and technical development, including tools and pipelines that improve efficiency and quality. Experienced team leader and point of contact for environment art, with a strong commitment to creating compelling, immersive 3D worlds.

Resume PDF

View

Skills

Environment DesignEnvironment ModelingHard Surface ModelingProp ModelingProp Design

Software proficiency

Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Unreal Engine
Unreal Engine
ZBrush
ZBrush
UVLayout
UVLayout
Substance B2M
Substance B2M

Reel

Experience

  • Prop Artist Intern at Game Knight Studios
    United States of America
    February 2017 - June 2017

    I spent about 5 months modeling fantasy weapons for Game Knight Studio's upcoming title "Trading Blades"